Senior Engineer - UE4

Burbank, CA

Posted: 03/19/2020 Industry: IT Perm Job Number: 13314558

Job Description

Consumer Technology company is looking for an experienced Senior Engineer with strong UE4 engineering experience! This person willdevelop, code, prototype, and implement cutting edge techniques, tools, applications, and content for large-scale real-time games and interactive experiences for the new gaming multiplex center. Working with a group of other game industry veterans, this position benefits from a broad range of skills across real-time graphics/shaders, tool creation, and hardware integration. In addition to deep and broad software development expertise, the ideal candidate will have shipped project experience and bring a passion for scaling technologies from prototypes to real-time massive multiplayer experiences.

  • Design and develop large-scale real time rendering techniques, components, tools, and demos to provide game platform solutions that can scale for mass interactive live events.
  • Collaborate on the design and integration of the Unreal Engine to meet the needs of our test site platforms and venue hardware.
  • Collaborate closely with other developers, artists, and designers to scale up new types of mass interactive games.
  • Research and support proofs of concepts with various partners and vendors.
  • Collaborate closely with our Interactive Concept Group and other departments to share pipeline innovations and improvements as well as helping to integrate our game platform and tools.
  • Write technical documentation and clearly communicate complex solutions and challenges, even to non-technical staff.
  • Stay current on relevant technology and conduct necessary research, due diligence, prototyping, and testing to assess emerging technology options.
  • Attend and report in daily scrums and bi-weekly sprint planning sessions, reviews, and retrospectives in accordance with Agile best practices.
Requirements Include:
  • Computer Science BS, MS or PhD degree preferred or equivalent experience
  • 4+ years professional experience with Unreal Engine 4 with both C++ coding and Blueprints experience is required
  • 3+ years knowledge of real-time graphics techniques and HLSL or GLSL shader code is required
  • 4+ years of professional game engineering or related field experience required
  • Working knowledge of implementing and prototyping large environments/worlds, AI character systems, visual effects, particle systems, and animation systems highly preferred
  • Experience with Unreal networked multiplayer systems (i.E. Actor Replication, RPCs, etc) is preferred

Meet Your Recruiter

Dan Goldberg

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